
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In Maledictum (1–4 co-op), you’re not a ghost hunter you’re an Investigator of Guilt. Identify the entity, uncover the victim/culprit/cause, and decide a final ritual to free or condemn a spirit that reacts to your voice.
The press kit for Maledictum is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.