
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A point-and-click mystery set in 1998. Explore the early Internet for clues, connect overlooked details, and uncover what really happened at Thornhill Academy. Come for the mystery, stay for the cozy New England private school vibes.
The press kit for Treasure at Thornhill Academy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.