
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A relaxing game about cutting weird types of trees in space. Whack space trees, collect drops, send them to space HUB and upgrade your gear.
The press kit for Lumber in Space is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.