
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A historically grounded single-player point-and-click adventure that blends narrative-driven exploration, role-based perspective shifts, and puzzle solving into an emotional rollercoaster of contrasting storylines and moral choice.
The press kit for Limes 235 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.