
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A single-player narrative survival experience set in the abandoned landscapes of Gargano, Italy. Explore, endure, and uncover what happened after the disappearance where every choice leaves a mark.
The press kit for BECOME LIFE is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.