
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You volunteered for PTSD treatment to save your daughter. Now you're trapped in Bliss—a simulation that feeds on trauma. Die, respawn, repeat. Your dead wife hunts you. The Cleaners execute you. And something in the static is watching. First-person psychological horror.
The press kit for Paranormal Grounds: The Bliss is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.