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A simple yet challenging 2D platformer where the only goal is to climb as high as possible for no reason at all. Jump, dodge, and face precision-based challenges across 5 increasingly difficult worlds, where one mistake can send you falling and cost all your progress.
The press kit for No Reason to Climb is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.