
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological narrative horror game where you explore an abandoned government lab while an AI imitating your father guides you.. Would you rather sit quite OR discover the truth with Noah!!!
The press kit for Lab 1995 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.