
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Catching Breaks is a darkly comedic office simulator where fixing problems is easy and dealing with people is not. Repair broken machines while coworkers interrupt you with pointless conversations, fake urgency, and corporate nonsense. Keep the office running long enough to survive another workday.
The press kit for Catching Breaks is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.