
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
You play as a ghosthunter investigating paranormal darkcases. This time you are investigating a house where a little girl was murdered and people have seen her roaming around the place, especially in the basement where she died.
The press kit for darkcase : the basement is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.