
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
GRIFT is a physics-based dice-building roguelike. Throw real 3D dice off walls and board fixtures, rewrite their faces between rounds, and strike dangerous Deals with the House, who cheats back. Rig the odds, chase the score, and beat the House.
The press kit for GRIFT is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.