
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dig tunnels, build bridges, and blast your way through walls towards victory in this highly dynamic arena first-person shooter - every obstacle is a potential door
The press kit for Beards vs. Claws is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.