
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An auto-run roguelite set in the deep sea where split-second decisions decide survival. Explore procedurally generated underwater dungeons, defeat bosses, and recover relics of a lost civilization. Return with materials to rebuild technology and push further into the depths.
The press kit for PIECES OF THE DEEP 〜海底遺産回収録 〜 is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.