
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A tense first-person survival horror experience set inside a collapsing apartment building during a viral outbreak. Navigate dark corridors and uncover the story behind before the apocalypse.
The press kit for Everyone's dead is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.