
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A fusion of semi-turn-based battles and roguelike mechanics. Build a party of heroes, explore randomly generated dungeons, discover powerful builds, and encounter strange creatures as you fight your way through the dungeon. Plan ahead and adapt to your surroundings, or meet your inevitable end.
The press kit for Fenestra is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.