
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A dark deck-building roguelike set in a scarred world where faith and heresy clash as a deadly mold consumes everything. Forge your path as a broken man who sold everything to journey north to the Lord’s Shackles. Place where the fabric of reality is thinnest, and revelation or oblivion await.
The press kit for Moldborne is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.