
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
"100 Days" is an HD-2D roguelike auto-battler. Equip 6 weapons that fire at once, and combine elemental tags to trigger 300+ combat effects. Fight ever-stronger enemies through endless days, pick 1 of 3 upgrades each level, and enjoy a new build every run.
The press kit for 一百天(100 days) is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.