
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Welcome to EonDeluge, a turn-based bullet hell game. Two players take turns. One draws the bullet patterns in real time while the other steers through them; at the end of the round you swap, and it goes on until someone's energy runs out.
The press kit for EonDeluge is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.