
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hide and Seek is a first-person horror game where the only rule is survival… or hiding. You find yourself trapped in disturbing, interconnected locations while a dark presence hunts you. You can’t fight it: your only option is to explore, solve puzzles, and find a way out before it’s too late.
The press kit for Hide and Seek is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.