
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Jump while a partner deploys platforms on the fly, all while dodging enemies and hazards to survive the climb to the Air Citadel in this hardcore, 2-player asymmetric precision platformer. And hey! if you suck don’t blame the game—blame your partner ;)
The press kit for Junk Force is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.