
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A short-run roguelike city builder. Gather lanterns, craft crowbars and magic potions, fulfil demands from frogs, plague doctors, and swamp dragons. Explore the hex map, survive the King's moods, and find the artefacts that break your economy wide open. Repeat.
The press kit for Greedy Little Kingdoms is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.