
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Zombies Per Minute is a factory-building roguelite where everything you build is measured by one thing: how many zombies you can kill per minute. Yes, really. Use your imagination to grow your factory, make decisive choices each wave and progress from one outpost to the other. Until Earth is saved.
The press kit for Zombies Per Minute is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.