
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Too close. Too late. You drop a bomb. Boom. You die. They die. Good. Respawn as your squomb and dive back in. 1–4 players. PvP or Co-op. Fast, explosive 1-bit madness inspired by Bomberman.
The press kit for Squomb is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.