
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Pierrot is a first-person psychological horror set in a twisted theater where a small puppet is trapped in its grasp. Violence is routine and you exist only to obey. Forced to harm others Pierrot dreams of tearing his strings. Even as the curtain falls his role never ends.
The press kit for Pierrot is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.