
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Endless hordes. Loot galore. Dozens of random skills to master. Randomly generated levels. In this action roguelite, every run is unique. 10+ characters, a demanding parry system, a loop that shows no mercy. Will you survive?
The press kit for Soul Tripper is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.