
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An auto-battler dungeon crawler with visual novel elements. A tired office worker got off on the wrong floor and ended up in another world. The locals look suspiciously like his coworkers, and to get out, he'll have to do some work.
The press kit for Lost Floor — Not My World is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.