
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A snowstorm buried the village and you slept through the evacuation. Now you must escape on your own or in a group of up to 4 players. Dig tunnels, search for fuel, warm up by campfires, argue over the radio, and try to call for rescue.
The press kit for DOOBAK is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.