
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Make your way through a maze of laboratories and offices of post-Soviet-era facility of unknown origin, left to decay - and not entirely empty. Uncover the truth about that underground place of horror. But stay ever alert for the danger creeping in the dark.
The press kit for Thrill Seeker is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.