
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A psychological horror game where you explore the mind of a girl trapped in a coma. Avoid disturbing humanoid entities, search for tools, solve environmental challenges, and push deeper into your fractured psyche to wake up.
The press kit for PERDITION: TERMINUS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.