
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Dead Color is a fast-paced game of agility and reflexes where you control a dummy in freefall through space. Your goal is to survive as many rounds as possible, navigating obstacles and facing the game's central rule: the color of the edge dictates your next action.
The press kit for DEAD COLOR is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.