
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
In this wild, roguelike deckbuilder, you can hold only two cards in your hand, and when you play a card, you draw a card. I combined this with the game's real-time survivor-like combat to create one of the most unique and exciting deck-building experiences you've ever seen
The press kit for Cards of Action is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.