
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Swarmbreak is a twin-stick roguelike shooter where you aim every bullet, stack every perk, and push every run to its breaking point. All that stands between you and oblivion is the ridiculous build you cobbled together from 27 perks, 14 weapons, and a character passive that bends the rules.
The press kit for Swarmbreak is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.