
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Norse prophecy told through first-person atmospheric horror. Baldur Odinson is dead and the world serpent tasks you with stopping Ragnarök. Collect potions of undeath on the Mount Ymir isle while evading the ghosts of vikings and hope the allfather's horrid crows never find you.
The press kit for Mount Ymir is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.