
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Go Live. Get Famous. Don’t Die. A paranormal horror game about streaming from places you really shouldn’t. Whether you’re live on Twitch or playing solo.
The press kit for Don't Go Live is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.