
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 2D action-focused roguelite where you control “witches from history,” battling endless enemies and dense bullet-hell barrages to correct fractured timelines
The press kit for (TwwwT) The Witches Who Weave Timelines is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.