
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Things go awry for Hazel and Dylan at their first couples therapy appointment. Their therapist? An evil wizard. The therapeutic method? Being tied together and forced to fight furniture come to life. Play as them in this co-op roguelike adventure!
The press kit for Couples Therapy is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.