
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Throw swords to fight in this roguelite chain-action game. Weapons bounce off walls and enemies, chaining hits from one foe to another. Build damage bonuses with every chain and dive deeper into ever-changing dungeons while collecting swords, spears, axes, staves, shields, and more.
The press kit for SWORD FLINGER is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.