
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Run a galactic pirate syndicate from a single screen. Raid ships, loot cargo, capture crew, and grow a fleet that raids in parallel while you watch. An incremental space-pirate idle game with tactical raids, a reputation-based black market, and a legendary endgame.
The press kit for HULLJACKERS is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.