
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Luna Has Gone is an RPG inspired by PS1-era pre-rendered backgrounds, delivering a unique visual style for an RPG Maker game. The gameplay features turn-based battles with limited resources. You play as Misha, the daughter of a world-class corporation, whose goal is to find her missing friend, Luna.
The press kit for Luna Has Gone is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.