
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Lurking is a first-person survival horror game set in a building infested by giant spiders. Search for tools and weapons to fight back and survive. Find a way out before you're eaten alive.
The press kit for Lurking is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.