
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Hold My Thing is a co-op physics-based building simulator. Team up with your friends as a crew of clumsy workers to renovate, demolish, and restore famous parody buildings. Master double-purpose tools, survive hilarious construction accidents, and fund your dream rocket to the Moon!
The press kit for Hold My Thing is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.