
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
A 60-minute first-person psychological horror game. Your new neighborhood hides a dark secret: previous residents either fled within weeks, or never left at all. Explore eight abandoned homes and discover their fate.
The press kit for Those Who Stayed is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.