
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Watsonville is a first-person psychological horror VR game. Explore your family’s 1990s mobile home, uncover fragments of a troubled past, and solve environmental puzzles as childhood memory distorts familiar spaces while you try to escape the house and your family’s dark history.
The press kit for Watsonville is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.