
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Fate is in your hands as you play Clark Turner, a man with a troubling past who now finds himself in a strange facility. He has no memory as to how or why he is there. Dive into this psychological narrative horror game driven with one single question – are you sure you are making the right choice?
The press kit for Paranoia Vol I is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.