
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Command the dead in hex-grid tactical battles. Climb a 40-floor soul-devouring tower as Ranoka, a child necromancer born in its grave, raising fallen heroes, recruiting rivals, and uncovering why the tower hungers.
The press kit for RANOKA is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.