
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Ritterschlag is a medieval autobattler: choose from ten classes and defend your hard-earned hop brew for 20 nights against vile rabble. Pick items every night and level attributes to create unique builds with which to smash the bandits' faces in.
The press kit for Ritterschlag is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.