
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
Peggle meets Vampire Survivors in this eldritch horror physics roguelite. Launch your disc into the Abyss, ricochet through swarms of cosmic horrors and forge powerful builds from ancient artefacts.
The press kit for Disciple is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.