
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
After a horrible nightmare, Melia bolts awake but finds herself unable to scream… Her mouth has been sewn shut! What happened to her? Only the Monsters remember. Face them and explore with Melia the theme of family trauma, through this carefully illustrated RPG.
The press kit for Seen NOT Heard is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.