
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
This game is a brutally hardcore sci-fi tower defense, featuring BBS-era and ASCII graphics. You are a commander who must use everything at your disposal to stop the AI horde from opening the rift, and unleashing a cosmic horror upon the earth.
The press kit for Hold It In is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.