
Every game is a hub — the studio that built it, the publisher shipping it, investors backing it, creators streaming it, journalists covering it. The ecosystem is what makes the game more fundable, more discoverable and more playable. How were you involved?
An experience unlike any other! Forget the single screen and play in a chaos of simultaneous windows. You and the enemies move between these isolated environments, which you can drag around. Shoot, dodge, upgrade your ship and create the perfect build in this Roguelike Bullet Hell!
The press kit for Drag and Shoot is visible to press, creators, investors, and the studio team. Press and creators receive a link with an outreach token; the kit appears here inline — no download, no separate page.